Card Stats

Card Stats

Every card is generated with random stats, those base stats are extremely important when choosing a card to use for your deck.

The ranges in which they generate are:

  • HP: 190-350
  • ATK: 20-100
  • DEF: 20-100
  • SPD: 20-100

Special Stats

The Special Stat is an extra stat that boosts Attack and Defence in Raids, but only Attack in duels.

Special Stat Calculation

The Special Stat starts with a base number depending on the gen or type and then gets extra based on cosmetics and other miscellaneous factors:

  • Gen:

    • 1-10: 10
    • 11-30: 7
    • 31-100: 5
    • 101-1000: 3
    • >1000: 1
  • Event: +20

  • 3D: +25

  • GIF: +40

  • Background: +5

  • Morph: +10

  • Font Glow: +10

  • Frame: +20

  • Glow/Superglow: +25/35

Stat Upgrading

You can increase the stat of a card by using upgrade points. The maximum upgrade points that can be given to is 120, this makes the base stats of a card extremely important even for long term use of it.

Stat Upgrade

Leveling Up Cards

The Level of the card is important to get upgrade points for the card.

  • Cards used in the deck get XP based on their performance in that raid
  • Fusing cards give a considerable amount of XP
  • Every level up gives 3 upgrade points and Shards emoji based on its level as shown:
    • Levels 1-10 = 100 Shards per level.
    • Levels 11-20 = 150 Shards per level.
    • Levels 21-30 = 200 Shards per level.
    • Levels 31-40 = 300 Shards per level.
    • Levels 41-50 = 400 Shards per level.
    • Levels 51-100 = 500 Shards per level.
  • XP Sacks can be obtained from Raid Loot. Upon use,it gives a random value from 10K/20K/50K/100K/250K/500K XP with decreased chances the higher the value. The limit per use is 25.
Upgrade Points and Shards are not given to cards past Level 100.

Fusing

Fusing can give a great XP boost to a card by sacrificing a card of the same character. This process costs 500 silvers emoji per duplicate cards.

Level Up Cards

When fusing, the Gen matters:

  • Gen 1 = 600,000 EXP
  • Gen 2-10 = 400,000 EXP
  • Gen 11-30 = 300,000 EXP
  • Gen 31-100 = 250,000 EXP
  • Gen 101-1000= 150,000 EXP
  • Gen 1001-2000 = 100,000 EXP

Raiding

All involved cards will receive XP based on their performance in a raid.

Equipment

Equipment are used to give a boost to a card’s stats and have a varying amount of durability depending on the equipment type. The stats the equipment can give is random between two values and dependent on type used.

  • Armor = HP & DEF

  • Shield = HP

  • Boots = SPD

  • Sword= ATK

  • Bronze: 10-14 Stat Upgrade & Durability of 10

  • Silver: 20-25 Stat Upgrade & Durability of 20

Event equipment

During an event there may be time-limited equipment to collect. The specifications of those equipment can be widely different than normal as to get access to different combinations of stat bonuses and are as listed below:

  • Christmas
    • emoji Santa Coat: 49-55 emoji & 1-4 emoji
    • emoji Santa Boots: 10-14 emoji & 10-14 emoji
    • emoji Candy Cane Sword: 10-14 emoji & 10-14 emoji
    • emoji Wreath Shield: 22-28 emoji
    • Durability: 30

Equipping

  • You can give a piece of equipment to a card by going to sstats.
  • Equipment and pressing the button of the type of equipment you want to give.
  • You will then be given a form to input the rarity of the equipment that you want to give.

Repair costs for every durability point:

  • Bronze = 1 Elixir emoji
  • Silver = 5 Elixir emoji
  • Xmas = 7 Elixir emoji
Card Stats Equipment Card Stats Equipping
  • Equipping another piece of equipment where a card already has one will destroy the original piece of equipment regardless of durability.

Repairing

  • After every raid all equipment used will lose 1 durability.
  • If that durability were to fall to 0 it will break beyond repair.
  • You can repair a specific piece of equipment or all equipment of that card in sstats.
Card Stats Repair
  • Alternatively you can repair all equipment of a whole deck with a single button in sdeck.
Card Stats Repair All